HytaleDocs
Misc

SoundFX

Effect

The sound effect to send to nearby players.

Type information:

Either String or SoundEvent

Reference to a SoundEvent asset

MinVolumeDb

The minimum random volume to apply to the effect, in decibels. 0 is unity and the maximum. Both bounds must be set to randomise.

Type information:

(Nullable) Either Number or String that matches the pattern: ^(-?Infinity|NaN)$

MaxVolumeDb

The maximum random volume to apply to the effect, in decibels. 0 is unity and the maximum. Both bounds must be set to randomise.

Type information:

(Nullable) Either Number or String that matches the pattern: ^(-?Infinity|NaN)$

MinPitchSemitones

The minimum random pitch to apply to the effect, in semitones. Both bounds must be set to randomise.

Type information:

(Nullable) Either Number or String that matches the pattern: ^(-?Infinity|NaN)$

MaxPitchSemitones

The maximum random pitch to apply to the effect, in semitones. Both bounds must be set to randomise.

Type information:

(Nullable) Either Number or String that matches the pattern: ^(-?Infinity|NaN)$

VolumeMin

Deprecated linear multiplier. Use MinVolumeDb instead.

Type information:

(Nullable) Either Number or String that matches the pattern: ^(-?Infinity|NaN)$

VolumeMax

Deprecated linear multiplier. Use MaxVolumeDb instead.

Type information:

(Nullable) Either Number or String that matches the pattern: ^(-?Infinity|NaN)$

PitchMin

Deprecated linear multiplier. Use MinPitchSemitones instead.

Type information:

(Nullable) Either Number or String that matches the pattern: ^(-?Infinity|NaN)$

PitchMax

Deprecated linear multiplier. Use MaxPitchSemitones instead.

Type information:

(Nullable) Either Number or String that matches the pattern: ^(-?Infinity|NaN)$

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