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Audio

Reverb

Asset path: Server/Audio/Reverb/*.json

An asset used to define a reverb audio effect.

Parent

When set this asset will inherit properties from the named asset.

When inheriting from another ReverbEffect most properties will simply be copied from the parent asset to this asset. In the case where both child and parent provide a field the child field will simply replace the value provided by the parent, in the case of nested structures this will apply to the fields within the structure. In some cases the field may decide to act differently, for example: by merging the parent and child fields together.

Type information: String

Tags

Tags are a general way to describe an asset that can be interpreted by other systems in a way they see fit.

For example you could tag something with a Material tag with the values Solid and Stone, And another single tag Ore.

Tags will be expanded into a single list of tags automatically. Using the above example with Material and Ore the end result would be the following list of tags: Ore, Material, Solid, Stone, Material=Solid and Material=Stone.

Type information:

(Nullable) Map of the following:

KeyType
any StringArray of String

DryGain

Dry signal gain adjustment in decibels.

Type information:

(Nullable) Either Number defaults to: 0.0 or String that matches the pattern: ^(-?Infinity|NaN)$

ModalDensity

Modal density of the reverb.

Type information:

(Nullable) Either Number defaults to: 1.0 or String that matches the pattern: ^(-?Infinity|NaN)$

Diffusion

Diffusion of the reverb reflections.

Type information:

(Nullable) Either Number defaults to: 1.0 or String that matches the pattern: ^(-?Infinity|NaN)$

Gain

Overall reverb gain in decibels.

Type information:

(Nullable) Either Number defaults to: -10.0 or String that matches the pattern: ^(-?Infinity|NaN)$

HighFrequencyGain

High frequency gain in decibels.

Type information:

(Nullable) Either Number defaults to: -1.000000238418579 or String that matches the pattern: ^(-?Infinity|NaN)$

DecayTime

Decay time in seconds.

Type information:

(Nullable) Either Number defaults to: 1.4900000095367432 or String that matches the pattern: ^(-?Infinity|NaN)$

HighFrequencyDecayRatio

High frequency decay ratio.

Type information:

(Nullable) Either Number defaults to: 0.8299999833106995 or String that matches the pattern: ^(-?Infinity|NaN)$

ReflectionGain

Early reflections gain in decibels.

Type information:

(Nullable) Either Number defaults to: -25.999998092651367 or String that matches the pattern: ^(-?Infinity|NaN)$

ReflectionDelay

Early reflections delay in seconds.

Type information:

(Nullable) Either Number defaults to: 0.007000000216066837 or String that matches the pattern: ^(-?Infinity|NaN)$

LateReverbGain

Late reverb gain in decibels.

Type information:

(Nullable) Either Number defaults to: 2.000000238418579 or String that matches the pattern: ^(-?Infinity|NaN)$

LateReverbDelay

Late reverb delay in seconds.

Type information:

(Nullable) Either Number defaults to: 0.010999999940395355 or String that matches the pattern: ^(-?Infinity|NaN)$

RoomRolloffFactor

Room rolloff factor.

Type information:

(Nullable) Either Number defaults to: 0.0 or String that matches the pattern: ^(-?Infinity|NaN)$

AirAbsorbptionHighFrequencyGain

Air absorption high frequency gain in decibels.

Type information:

(Nullable) Either Number defaults to: -0.050000011920928955 or String that matches the pattern: ^(-?Infinity|NaN)$

LimitDecayHighFrequency

Whether to limit high frequency decay time.

Type information: Boolean defaults to: true

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